|Space Kraken. Dangerous and Delicious.|
In non-Pathfinder news, I picked up the new Iron Kingdoms RPG from Privateer Press, and am left with mixed impressions. I really like the setting and the rules work well for resolving big, fast, deadly combats, but the skill system seems a little bit like an afterthought. Without taking it for a test-drive, I'd say that the rules as written need a lot of tender love and house-ruling, and that the book is not as in-depth and gritty as the previous D&D 3.5 iteration. A full review might be in my future, but for now I am knocking together some material for a future campaign and some of that material is destined for the blog. It'll be tagged as Iron Kingdoms, to differentiate it from Sunday Night material. No promises, but I do have a book full of ideas, and some of them might just be worth the typing . . .
|Much of the campaign has been just about like this . . . .|